woensdag 25 mei 2011

Join the Buzzle!

Waiting at a bus stop is quite boring, right?
Well, we have a solution!

For the course User Interface Design we created an interactive game: The Buzzle!

The Buzzle is an interactive game for people who travel by bus. In order to pass their time at bus stops, people seek social interaction. Therefore, the Buzzle invites people to pass their time by playing an interactive and appealing puzzle game on a bus stop, alone or together with other people. This way, interactive bus stops within a city or in multiple cities can compete against each other by trying to solve the puzzle as fast as possible. You can also join the Buzzle-network on Facebook and look up interesting stats, facts, scores, and other people who also participated!

Watch the following video to get an impression:

dinsdag 3 mei 2011

How to gather realistic emotions?

In conversations, people try to express their feelings through non-verbal communication and emotions, which makes emotions very important for communication. As a result, there are many studies about non-verbal communication and emotions. However, given that you can't fake emotions, how is it possible to investigate them? To learn more about how to gather realistic emotions for research, we interviewed Martijn Goudbeek, who is a staff member of the Department of Communication and Information Sciences at Tilburg University. Martijn Goudbeek is specialized in the production and perception of emotion, nonverbal communication (voice and gesture), speech perception, and the production of referring expressions.

The following video is the result of the interview: